#TeamMyriad recently sat down with research firm Clutch as part of their mobile app development expert interview series. Clutch, the leading online source for mobile app developer reviews, questioned Sam Stutsman (Android software engineer), Brandon Kobilansky (iOS team lead), and Adrian Dawson-Becker (former mobile strategist) on topics ranging from the key cost drivers of developing an app to the technical differences between iOS and Android.
The comments from Adrian, Sam, and Brandon are also highlighted in several articles on app development that Clutch put together as a resource for those who are new to the process.
Here’s a preview of just a few insights they shared about the cost to develop an app:
One key driver in my opinion is user experience, because you’re actually touching and physically playing with the application. In mobile’s case, user experience is very important, and I don’t think the general public really understands the amount of time and effort that it takes to do that well.
One driver [of mobile app development cost] is that a lot of times companies will come to us with a database and an application programming interface, and they want to see that injected into a native application so they can carry it with them. In some of these cases, there’s little to no documentation on the APIs that these companies have. That really drives up a lot of frustration, time, and money with the application simply because it’s similar to flying blind, not knowing where you’re going, not certain of all the results you’re going to get, given certain input.
Higher costs can come from deep integration, extra levels of security, or multiple devices that we’re going to deploy on. When I say multiple devices, I mean iOS and Android, and then generally a tablet, and possibly even a Web app. Those are some of the things that can increase the total cost of engagement.